A tangible entity is a Node that inherits from mobile entities. It extends to characters and floor items. It is characterized by its physical presence in the world and possibility for interaction. It rests at res://addons/character_system/tangible.gd.
Groups and default inspect options are added at ready.
void _ready ()
adds groups and default examine options.
void examine ()
placeholder; prints display name.
void highlight ()
calls entry point on this entity's highlight node.
void id_pressed (new_id)
calls associated method from inspect_options.
void inspect ()
triggers UI's inspect method.
void unhighlight ()
triggers tangible entity's body's unhighlight method.